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21. Oveur on local: "When it becomes an intel tool, it's a problem" - in EVE General Discussion [original thread]
Originally by: Jennai Originally by: Commander 598 If one was to remove local, what would be really nice is the standard scanner being on screen and picking up everything within 5 AU (That's the range right?) and slowing down warp ...
- by Commander 598 - at 2008.03.20 03:24:00
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22. Oveur on local: "When it becomes an intel tool, it's a problem" - in EVE General Discussion [original thread]
If one was to remove local, what would be really nice is the standard scanner being on screen and picking up everything within 5 AU (That's the range right?) and slowing down warp a bit because the average ship crosses 5 AU in about an eye blink, ...
- by Commander 598 - at 2008.03.20 02:06:00
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23. Oveur on local: "When it becomes an intel tool, it's a problem" - in EVE General Discussion [original thread]
Honestly, I kind of like the "You only appear on a ship's local user list if you come within scan range of that ship". One should still pick up whatever is being spoken but the speaker wouldn't be ID'd unless in range. This could be augmented by P...
- by Commander 598 - at 2008.03.19 16:48:00
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24. What is EVE's current top flaws, and how would you solve them? - in EVE General Discussion [original thread]
Originally by: Alz Shado Originally by: Commander 598 Look at BS in reality: The modern Iowa Class BB had 3 triple barrel 16 inch *****cannons, 6 twin barrel 5 inch cannons (Mediums I'd guess), 32 cruise missiles in the tubes, 16 a...
- by Commander 598 - at 2008.03.11 21:29:00
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25. What is EVE's current top flaws, and how would you solve them? - in EVE General Discussion [original thread]
Edited by: Commander 598 on 11/03/2008 18:05:17 Edited by: Commander 598 on 11/03/2008 18:02:04 Originally by: Creh Ester 2: The high and mighty are too vulnurable to the low. Meaning, large ships are too powerless vs smaller. Exp...
- by Commander 598 - at 2008.03.11 17:56:00
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26. Torpedo Flight Time - in Test Server Feedback [original thread]
I don't think range was a very good way to balance these... Damage + Accuracy (Signature) + Velocity probably would have been better with overall range not really being an issue. It just feels like we've temporarily traded torps for cruises until ...
- by Commander 598 - at 2008.02.29 20:52:00
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27. Low population in low sec confirmed - in EVE General Discussion [original thread]
Originally by: Karlemgne 0.0 also allows people to shoot each other without sec status loss and criminal counters, not to mention the presence of bubbles greatly increases the risk of being pulled into pvp against your will. Not if y...
- by Commander 598 - at 2008.02.26 16:33:00
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28. Is there a MMorpg which is capable of handling more peol+ - in EVE General Discussion [original thread]
None of this really negates the fact that EVE has some pretty crappy netcode. I believe somebody did some packet sniffing and found it was sending/receiving multi-megabyte sized packets.
- by Commander 598 - at 2008.02.24 00:16:00
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29. Is there a MMorpg which is capable of handling more peol+ - in EVE General Discussion [original thread]
Originally by: Havohej Originally by: Esilor MU Online Castle Siege can take 1600+ people, four alliances with upto 400 people in each go at it, one alliance defends the castle, the other 3 attack, plus randoms can go to the se...
- by Commander 598 - at 2008.02.23 18:28:00
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30. Skill training on the test server... - in Test Server Feedback [original thread]
Edited by: Commander 598 on 23/02/2008 18:30:37 I'm pretty sure most of us can already "test" things bigger than frigates and cruisers... Edit: We could also potentially find bugs in the gigantic and extremely expensive ships that only a hand...
- by Commander 598 - at 2008.02.23 18:27:00
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31. Is there a MMorpg which is capable of handling more peol+ - in EVE General Discussion [original thread]
Originally by: Amuko Originally by: Wylker Originally by: Amuko Short answer: No. Long Answer: No, so everyone should stop *****ing because their 200vs200 battles lag, take any other MMO, for this example I'll use WOW (yes...
- by Commander 598 - at 2008.02.23 17:28:00
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32. API key for recruitment? - in EVE General Discussion [original thread]
In reply to the "Directors should make their keys available" idea: HAHAHAHA. Handing over relatively detailed information on your corp's FCs, potential Titan pilots, financial status, etc to potential spies is a truly EXCELLENT idea.
- by Commander 598 - at 2008.02.17 19:19:00
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33. Why do you hate BOB? - in Corporation, Alliance and Organization Discussions [original thread]
I haven't been here as long as all the other Goons so I'll give you my take. Despite not being here for them, I've heard all the stories... BoB seems to love to claim "honor" and "good fights" despite using all the same dirty tricks that everyone...
- by Commander 598 - at 2008.01.31 04:57:00
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34. War Progress In Delve & around. - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Technix I don't see a thing wrong with what GAL did,self destructing his carrier before you could kill it( in game mechanics) Like what is going to happen in BoB the next few months.True in game mechanics.So don't whine k....
- by Commander 598 - at 2008.01.31 00:52:00
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35. [OFFICIAL ANNOUNCEMENT] BoB's most wanted list leaked - in Corporation, Alliance and Organization Discussions [original thread]
Can I be on your list?
- by Commander 598 - at 2008.01.20 22:19:00
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36. Jet Can thoughts - in Player Features and Ideas Discussion [original thread]
Originally by: Daphne Eveningstar I'd be ok with making jetcans an item you must have in your hold to deploy, but they fold down real small, like 20m3. A dozen or so of them in the hold ought to get anyone through a big mining op without e...
- by Commander 598 - at 2007.12.30 20:17:00
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37. Mining Drones -- are they going away? - in Player Features and Ideas Discussion [original thread]
To be fair, I would say that mining drones are a bit pointless in ANY setting unless your "miner" is essentially a floating factory and your drones are the size of frigates or fighters. Thinking such a tiny thing could realistically have the pow...
- by Commander 598 - at 2007.12.30 18:01:00
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38. Gate campers ruins the game - in EVE General Discussion [original thread]
Originally by: Sharupak Quote: But dont podkill pilots that you aren't at war with. It's not like their implants are gonna be floating in a can next to their corpse in space. adds flavor to the game. e.g. Vlad Dracul marked his t...
- by Commander 598 - at 2007.12.26 18:39:00
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39. Gate campers ruins the game - in EVE General Discussion [original thread]
Hrm... Question: How would the option to warp (Or some other form of ftl requiring a module that would really only fit well on certain ships) to and/or around locations (With the added catch of having to come out of warp when you hit the edge of ...
- by Commander 598 - at 2007.12.26 08:49:00
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